Highlands 호환 컨피그값
ATG 마인크래프트 포럼에는 하이랜드 호환성 을 자체제공한다고 적혀있는데 막상 같이넣고 돌려보면 generator.cfg 에 하이랜드 바이옴이 등록이 안되있어서 수동으로 하나하나 넣어서 만들어봄.
온습도를 비교안하고 눈으로만 비교해서 넣은거라 어색 할 수도 있음
하이랜드 서브바이옴들은 일단 그냥바이옴 그룹에 몰아넣었는데 그 중 Lake 서브바이옴 하나는 잘 생성되는 것 확인함.
D:Highlands-Alps=
D:Highlands-Badlands=
D:Highlands-Birch Hills=
D:Highlands-Bog=
D:Highlands-Cliffs=
D:Highlands-Desert Mountains=
D:Highlands-Dunes=
D:Highlands-Estuary=
D:Highlands-Flying Mountains=
D:Highlands-Glacier=
D:Highlands-Highlands=
D:Highlands-Lowlands=
D:Highlands-Meadow=
D:Highlands-Outback=
D:Highlands-Pinelands=
D:Highlands-Rainforest=
D:Highlands-Redwood Forest=
D:Highlands-Rock Mountains=
D:Highlands-Sahel=
D:Highlands-Savannah=
D:Highlands-Steppe=
D:Highlands-Snow Mountains=
D:Highlands-Tall Pine Forest=
D:Highlands-Tropics=
D:Highlands-Tropical Islands=
D:Highlands-Tundra=
D:Highlands-Woodlands=
D:Highlands-Woodland Mountains=
D:Highlands-Desert Island=
D:Highlands-Forest Island=
D:Highlands-Jungle Island=
D:Highlands-Volcano Island=
D:Highlands-Snow Island=
D:Highlands-Rock Island=
D:Highlands-Windy Island=
D:Highlands-Lake=
D:Highlands-Bald Hill=
D:Highlands-Mesa=
D:Highlands-Valley=
D:Highlands-Oasis=
D:Highlands-Canyon=
D:Highlands-Shrubland=
generator.cfg 일부분(# 2 Biomes)
##########################################################################################################
# 2 Biomes
#--------------------------------------------------------------------------------------------------------#
# Assignment of biomes to groups. Weighting values dictate how common a biome will be within its assigned group.
##########################################################################################################
"2 Biomes" {
Land-Steppe {
D:"ATG-Rocky Steppe"=1.0
D:Highlands-Badlands=0.1
D:Highlands-Rock Mountains=1.0
D:Highlands-Canyon=0.1
}
Land-Tundra {
D:ATG-Tundra=1.0
D:Highlands-Cliffs=0.8
D:Highlands-Pinelands=0.8
}
Land-Jungle {
D:Minecraft-Jungle=1.0
D:Highlands-Rainforest=0.8
D:Highlands-Tropics=0.6
D:Highlands-Tropical Islands=0.6
D:Highlands-Lake=0.05
}
Land-Desert {
D:Minecraft-Desert=1.0
D:Highlands-Desert Mountains=1.0
D:Highlands-Dunes=0.1
D:Highlands-Estuary=0.1
D:Highlands-Oasis=0.01
}
Land-Forest {
D:"Minecraft-Birch Forest"=0.8
D:Minecraft-Forest=0.8
D:"Minecraft-Roofed Forest"=0.5
D:Highlands-Autumn Forest=0.6
D:Highlands-Valley=0.1
D:Highlands-Lake=0.05
}
"Land-Tropical Shrubland" {
D:"ATG-Tropical Shrubland"=0.8
D:Highlands-Lake=0.05
}
Land-Shrubland {
D:ATG-Shrubland=1.0
D:Highlands-Flying Mountains=0.4
D:Highlands-Woodland Mountains=0.4
D:Highlands-Shrubland=0.1
D:Highlands-Lake=0.05
}
Land-Woodland {
D:ATG-Woodland=1.0
D:Highlands-Birch Hills=1.0
D:Highlands-Redwood Forest=0.6
D:Highlands-Woodlands=0.8
D:Highlands-Lake=0.05
}
"Coast-Gravel Beach" {
D:"ATG-Gravel Beach"=1.0
}
"Land-Boreal Forest" {
D:"Minecraft-Mega Taiga"=0.5
D:Minecraft-Taiga=1.0
D:Highlands-Rainforest=0.4
D:Highlands-Redwood Forest=0.4
D:Highlands-Tall Pine Forest=0.4
D:Highlands-Tropics=0.2
D:Highlands-Bald Hill=0.1
D:Highlands-Woodlands=0.4
D:Highlands-Woodland Mountains=0.4
D:Highlands-Lake=0.05
}
Sea-Ocean {
D:Minecraft-Ocean=0.4
D:Highlands-Desert Island=0.01
D:Highlands-Forest Island=0.01
D:Highlands-Jungle Island=0.01
D:Highlands-Volcano Island=0.01
D:Highlands-Snow Island=0.01
D:Highlands-Rock Island=0.01
D:Highlands-Windy Island=0.01
}
Land-Taiga {
D:"Minecraft-Cold Taiga"=1.0
D:Highlands-Tall Pine Forest=0.8
D:Highlands-Lake=0.05
}
Land-Plains {
D:Minecraft-Plains=1.0
D:Highlands-Highlands=1.0
D:Highlands-Lowlands=0.8
D:Highlands-Meadow=0.8
D:Highlands-Steppe=0.6
D:Highlands-Lake=0.05
}
Coast-Beach {
D:Minecraft-Beach=1.0
}
"Sea-Deep Ocean" {
D:"Minecraft-Deep Ocean"=1.0
D:Minecraft-MushroomIsland=0.05
}
"Land-Ice Plains" {
D:"Minecraft-Ice Plains"=1.0
D:Highlands-Alps=1.0
D:Highlands-Glacier=1.0
D:Highlands-Snow Mountains=0.6
D:Highlands-Tundra=0.8
}
Land-Mesa {
D:Minecraft-Mesa=1.0
D:Highlands-Mesa=0.6
}
Land-Savanna {
D:Minecraft-Savanna=0.8
D:Highlands-Badlands=0.6
D:Highlands-Outback=0.4
D:Highlands-Sahel=0.6
D:Highlands-Savannah=0.6
}
Coast-Swampland {
D:Minecraft-Swampland=0.8
D:Highlands-Bog=1.0
}
"Coast-Snowy Beach" {
D:"ATG-Snowy Gravel Beach"=1.0
}
}
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